Publications
- Hardware-Accelerated, High-Quality Rendering Based on Trivariate Splines Approximating Volume Data
T.K. & Frank Zeilfelder. Proceedings Eurographics 2008.
- GPU-Accelerated 2D Point Cloud Visualization Using Smooth Splines For Visual Analytics Applications
T.K., Tatiana Tekusova, Tobias Schreck & Frank Zeilfelder.
Proceedings SCCG (Spring Conference for Computer Graphics) 2008.
- Simulation of Elastic Rods using conformal Geometic Algebra
Elmar Brendel, T.K., Dietmar Hildenbrand & Michael Schäfer.
Int. Symposium on Frontiers of Computational Science 2008.
- A new projection method for point-set surfaces (short paper)
T.K., Simon Fuhrmann, Stefan Uhrig, Frank Zeilfelder & Arjan Kuijper
Annex to the Conf. Proceedings Eurographics 2009.
- Quasi-interpolation by quadratic C1-splines on truncated octahedral partitions
Markus Rhein & T.K.Computer Aided Geometric Design (2009).
- High-Quality Rendering of Varying Isosurfaces with Cubic Trivariate C1-continuous Splines.
T. K., Thomas Koch & Michael Goesele.
Proc. of 5th International Symposium on Visual Computing (ISVC 2009), Las Vegas, USA, November 30 - December 2, 2009.
Poster Presentations
-
High-Quality Rendering of Interactively Varying Isosurfaces with Cubic Trivariate C1-Splines
(poster as PDF)
T.K., Thomas Koch & Michael Goesele. High Performance Graphics (Poster Session), New Orleans, USA, August 1-3, 2009.
Talks
- Eurographics 2009, March 30-April 3, 2009, Munich, Germany. S.P. Session Geometry and Images:
A New Projection Method for Point Set Surfaces
- Eurographics 2008, March 16-18, 2008, Crete. GPU-Rendering & Raycasting:
Hardware-Accelerated, High-Quality Rendering Based on Trivariate Splines Approximating Volume Data
- IRTG Kaiserslautern University of Technology., August 27, 2007.
GPU Algorithms for High-Quality Visualization of Spline Quasi Interpolants
- Workshop Industry Challenges in Geometric Modeling, CAD and Simulation 2007, March 22 & 23, 2007.
Darmstadt University of Technology. GPU-Aided High-Quality Rendering Using Multivariate Splines
Teaching Assistance
Computer Graphics II Summer Term 2008
Supplementary Material
slides
28. April: Marching Cubes, Volume Rendering, Data Structures for (Triangular) Meshes, Subdivision
source code
CGAL polyhedron with vertex normals (tested with vc2005 and g++ compilers. Needs Boost, CGAL, Qt)
slides
2. Juni: Triangulations, Delaunay triangulations, Marching Front algorithms
Programming Assignments
cg2_ex1.pdf
Volume Data, Marching Cubes, Octrees
cg2_ex2.pdf
Mesh Data Structures & Subdivision
cg2_ex3.pdf
Marching Front
Excercises
cg2_t_ex3.pdf
GDI III (Foundations of Computing) Winter Term 2008/09
link
Computer Graphics II Summer Term 2009
link
Computer Graphics I Winter Term 2009/10
link
Bachelor, Master & Diploma Theses